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Bioware introduces Companion Characters to The Old Republic

June 8, 2010

The Star Wars galaxy can be a lonely place at times, however, Bioware is pulling out all the stops to make sure their players are looked after. Companion Characters, the newest feature announced in the latest newsletter for Bioware’s up and coming MMORPG, Star Wars: The Old Republic,  are non-playable characters who will join your cause and follow you on your adventures. Much like Han had Chewie and Qui-Gon had Obi-wan, you too can have someone follow you around offering “commentary, information on plots and directions to points of interest — all from their own unique perspectives.”

Your companions will also attempt to influence your decision-making throughout the game, acting like the conscience you never wanted.  Depending on your choices they may even become your lovers, something many of my fellow Star Wars nerds may lack in their everyday lives.

Also recently announced: the arrival of the Advanced Class System, which opens up two new career paths for each of the original four Jedi and Sith classes, essentially giving each faction eight classes to choose from.  In addition to getting new skills and abilities, some advanced classes may even open up new weapon and armor types to select from. Eventually, Advanced Classes will open up three skill sets to pick from, offering players a wider variety of customization.

And that’s a good thing because no one wants to run into their doppleganger in a galaxy that is supposed to be massive. There can only be one!

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